A while ago I made this first design for Cog-Knight. But I was never really happy with it
So here was my first redesign. Much better, I really wanted to give him a more heroic and friendly look, the last design was lowkey scary! I also gave him a more cohesive color palette
I then started to really get serious about making this character feel game ready. This was my first rough draft with that in mind.
After studying cuckoo clocks, vintage machinery, and gothic medieval architecture, I then refined what motifs I wanted repeated in his design. The purple row on the left with the more rounded shapes is what I ultimately decided fit him best.
I then tackled the part of his design that troubled me the most, his shoulder gear mechanism. I wanted that to stay, because it felt iconic to the character
The final model sheet. This is what I used for the 3D model
And here’s the final illustration! I used the 3D model I made as reference.